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REALM: Felsong   (change to )
Use this script to see basic informations about spells + very complex info about them and their mechanics

NAME or ID  Show non-player spells

Crusader Strike [#35395]
Crusader Strike 
Requires Melee weapon
    Melee range
Instant cast   4 s recharge time
Strike the target for 210 Physical damage.
Crusader Strike (has aura)
Templar's Verdict


Replaced by Hammer of the Righteous on Protection
Replaced by talent Zeal
There are 3 bug reports posted mentioning this spell
- [FIXED] [Paladin][Holy][PvP] Avenging Crusader CD recovery bug
- [Paladin][Retribution] Crusader Strike/Zeal Problem
- [Paladin] Crusader Strike/Zeal Animation

Referenced spells:
- Crusader Strike
- Templar's Verdict

Spell details
FamilyPaladin (Basic Paladin spell)Level1
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown4 s recharge timeDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0Normalized Weapon Damage
Value: 0 (SimCraft: 0)
Targets: Enemy
Effect #1Weapon Damage %
Value: 210% (hotfixed: 230%) (SimCraft: 230%)
Damage School: Physical
Targets: Enemy

SimCraft Hotfixes
   » Base Value: 210 => 230
Effect #2Give Power
Value: 1 (SimCraft: 1)
Power Type: Holy Power
Targets: Caster
Attributes - Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
- [Client-Side] Don't display in aura bar
- Can target possessed friends

and 3 other unknown attributes

Triggered by (1)Explicitly procs (5)Referenced by (2)Scenario objective (2)Criteria of tree (2)
Modified by (19)Changelog (31)See also (29) Comments (New!) (19) Screenshots (New!) (4)