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(Record: 7117)
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Chaos Pulse [#244420]
Chaos Pulse 
    300 yd range
Instant cast   
Fires a pulse of Fel energy at an enemy, inflicting 21 Fire damage per shot in bursts of 3 missiles. Each missile also causes the affected enemy to take 1% extra damage from all sources for 6 seconds, up to a maximum of 15%.
Quick Facts
  • Added in 7.3.0

Referenced spells:
- Chaos Pulse

Chaos Pulse 
Damage taken increased by 1%.

6 seconds remaining
Spell details
Costn/aDuration6 seconds
Range300 yards (300)SchoolFire
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0School damage
Value: 21
Value: 15.2254 on Normal
Value: 21.3267 on Heroic
Value: 28.7155 on Mythic (Raid)
Value: 11.4022 on LFR
Damage School: Fire
Targets: Any
Effect #1Apply Aura: Mod Damage Taken %
Value: 1%
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Any
Attributes - Probably negative spell?

and 2 other unknown attributes
Triggered by (1)See also (7)