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REALM: Felsong   (change to )
Use this script to see basic informations about spells + very complex info about them and their mechanics

NAME or ID  Show non-player spells

Desolate [#236494]
    30 yd range
1.3 sec cast   
Inflicts 5600000 Physical damage and increases damage taken from Desolate by 75% for 29 seconds.

This effect stacks.
Quick Facts
  • Added in 7.2.0

Damage taken from Desolate increased by 75%.

29 seconds remaining

Spell details
Costn/aDuration29 seconds
Range30 yards (Medium)SchoolPhysical
Cast Time1.3 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMelee
Effect #0School damage
Value: 5600000
Value: 4000000 on Normal
Value: 5600000 on Heroic
Value: 10000000 on Mythic Raid
Value: 2000000 on LFR
Damage School: Physical
Targets: Enemy
Mechanic: n/a
Effect #1Apply Aura: Mod Mechanic Damage Taken %
Value: 75%
Value: 50% on Normal
Value: 75% on Heroic
Value: 150% on Mythic Raid
Value: 75% on LFR
Affected Mechanics:
Targets: Enemy
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Can target out-of-LoS targets
- Cannot critically hit

and 5 other unknown attributes

Changelog (5)
NameVersion (mouseover to see tooltip)
Desolate7.2.0 (23911)
Desolate7.2.5 (23910)
Desolate7.2.0 (23623)
Desolate7.2.0 (23445)
Desolate7.2.0 (23436)