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REALM: Felsong   (change to )
Use this script to see basic informations about spells + very complex info about them and their mechanics

NAME or ID  Show non-player spells

Explosive Shot [#212431]
Explosive Shot 
Requires Bows, Guns, Crossbow
20 Focus   40 yd range
Instant cast   30 s cooldown
Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 0 (+1000% AP) Fire damage to all enemies within 8 yds, damage based on proximity.
Quick Facts
  • Added in 7.0.3


Replaced by Explosive Shot: Detonate! if player has aura Explosive Shot

Referenced spells:
- Explosive Shot

Spell details
FamilyHunter (Tier 4 Marksmanship talent)Level1
Cost 20 FocusDuration4 seconds
Range40 yards (Long)SchoolFire
Cast TimeInstant castMechanicn/a
Cooldown30 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassRanged
Effect #0Apply Aura: Override action bar spells
New spell:

Targets: Caster
Affected spells:
» Explosive Shot
Effect #1Create Area Trigger
Value: 0
Entry: 7019
Targets: Area near caster
Attributes - Requires ammo
- [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't display in aura bar
- Does not reset autoattack timers
- Send amount to client buff

and 2 other unknown attributes

Referenced by (2)Modified by (14)Changelog (6)See also (14) Comments (New!) (4)
Screenshots (New!) (2)