
REALM: Felsong
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Use this script to see basic informations about spells + very complex info about them and their mechanics

Camouflage [#199483]

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- Added in 7.0.1

Replaces

Replaces

Buff
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Spell details
Family | Hunter (Tier 5 Survival talent, Tier 5 Marksmanship talent) | Level | 1 |
Cost | n/a | Duration | 1 minute |
Range | 50000 yards (Anywhere) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | 1 m cooldown | Dispel Type | Stealth |
Charges | 1 | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Mod Stealth Value: 575 (SimCraft: 30) Targets: TARGET_UNIT_CASTER_AND_SUMMONS Radius: 100 yards | ||
Effect #1 | Apply Aura: Dummy aura (server-side) Value: -30 Targets: Caster | ||
Effect #2 | Apply Aura: Increase Run Speed % - Stacks Value: 0% (SimCraft: 0%) Targets: Caster | ||
Effect #3 | Apply Aura: Mod Total Health Regen % Value: 2% (SimCraft: 2%) every 1 second Targets: Caster | ||
Effect #4 | Apply Aura: Dummy aura (server-side) Value: 10 (SimCraft: 10) Targets: Caster | ||
Proc Flags | - Taken damage from melee auto attack hit - Taken damage by Spell that use melee weapon - Taken damage from ranged auto attack - Taken damage by Spell that use ranged weapon - Taken Negative spell hit - Taken Negative Magic spell hit - Taken spell periodic (damage or healing, depending on hit type) | ||
Proc Chance | 100% | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - [Client-Side] Don't hide unit weapons in sheath - Stop attack after spell is cast - Activate/Start cooldown after aura removal - Usable while sitting - Cannot be used in combat - Doesn't generate threat - Damage reduction shield - Can proc triggered - [Client-Side] Don't display range in tooltip - Send amount to client buff and 4 other unknown attributes |
Modified by (3) | Changelog (5) | See also (17) | Comments (New!) (6) | Screenshots (New!) (2) |
Spell | Family |
Hunter Basic Hunter spell | |
Hunter | |
Hunter |