
REALM: Felsong
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Use this script to see basic informations about spells + very complex info about them and their mechanics

Piercing Shot [#198670]

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- Added in 7.0.1

Referenced spells:
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Spell details
Family | Hunter (Tier 7 Marksmanship talent) | Level | n/a |
Cost | ![]() | Duration | n/a |
Range | 40 yards (Long) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | 30 s cooldown | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1.5 seconds | GCD Category | Normal |
Damage Class | Ranged | ||
Effect #0 | Dummy (server-side) Value: 0 (SimCraft: 0) Targets: Enemy | ||
Effect #1 | Weapon Damage % PvP Scaling: 50% Value: 775% (SimCraft: 775%) Damage School: Physical Targets: Spell Destination, Enemies in line until target Radius: 100 yards | ||
Effect #2 | Normalized Weapon Damage PvP Scaling: 50% Value: 0 (SimCraft: 0) Targets: Spell Destination, Enemies in line until target Radius: 100 yards | ||
Effect #3 | Weapon Damage % PvP Scaling: 50% Value: 775% (SimCraft: 775%) Damage School: Physical Targets: Spell Destination, Enemies in targeted area Radius: 5 yards | ||
Effect #4 | Normalized Weapon Damage PvP Scaling: 50% Value: 0 (SimCraft: 0) Targets: Spell Destination, Enemies in targeted area Radius: 5 yards | ||
Attributes | - Requires ammo - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Force facing target when channeling - Does not reset autoattack timers - SPELL_ATTR4_ONLY_MELEE_PUSHBACK - SPELL_ATTR9_AIMED_SHOT and 6 other unknown attributes |
Referenced by (4) | Modified by (7) | Changelog (8) | See also (9) | Comments (New!) (3) |
Screenshots (New!) (1) |
Spell | Family |
Hunter Marksmanship | |
Hunter | |
Hunter | |
Hunter |