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REALM: Felsong   (change to )
Use this script to see basic informations about spells + very complex info about them and their mechanics

NAME or ID  Show non-player spells

Wyvern Sting [#19386]
Wyvern Sting 
Requires Bows, Guns, Crossbow
    40 yd range
1.5 sec cast   45 s cooldown
A stinging shot that puts the target to sleep, incapacitating them for 30 seconds. Damage will cancel the effect. Usable while moving.

Replaces Stopping Power

Wyvern Sting   Poison

30 seconds remaining

Spell details
FamilyHunter (Tier 5 talent)Level1
Costn/aDuration30 seconds
Range40 yards (Long)SchoolNature
Cast Time1.5 sec castMechanicSleep
Cooldown45 s cooldownDispel TypePoison
Charges1Max Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassRanged
Effect #0Apply Aura: Stun
Targets: Enemy
Mechanic: Sleep
Proc Flags- Taken damage from melee auto attack hit
- Taken damage by Spell that use melee weapon
- Taken damage from ranged auto attack
- Taken damage by Spell that use ranged weapon
- Taken Negative spell hit
- Taken Negative Magic spell hit
- Taken spell periodic (damage or healing, depending on hit type)
Proc Chance100%
Attributes - Requires ammo
- [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- Stop attack after spell is cast
- Doesn't generate threat
- Cannot be autocast by pet?
- Does not reset autoattack timers
- Does not put caster in combat
- Spell hits only one target

and 8 other unknown attributes

Explicitly procs (1)Modified by (9)Changelog (16)See also (8) Comments (New!) (13)
Screenshots (New!) (2)