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REALM: Felsong   (change to )
Use this script to see basic informations about spells + very complex info about them and their mechanics

NAME or ID  Show non-player spells

Colossus Smash [#167105]
Colossus Smash 
Requires Melee weapon
    Melee range
Instant cast   20 s cooldown
Smashes the enemy's armor, dealing 1 Physical damage, and increasing damage you deal to them by 15% for 8 seconds.
Quick Facts
  • Added in 6.0.1

Referenced spells:
- Colossus Smash

Spell details
FamilyWarrior (Arms)Level20
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown20 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0Normalized Weapon Damage
Value: 1
Targets: Enemy
Effect #1Weapon Damage %
Value: 222%
Damage School: Physical
Targets: Enemy
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
- Requires main hand weapon
- Send amount to client buff

and 2 other unknown attributes

Explicitly procs (1)Scenario objective (2)Criteria of tree (2)Modified by (11)Enhanced by (2)
Changelog (11)See also (6) Comments (New!) (3)