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REALM: Felsong   (change to )
Use this script to see basic informations about spells + very complex info about them and their mechanics

NAME or ID  Show non-player spells

Treacherous Ground [#137614]
Treacherous Ground 
    300 yd range
Instant cast   
Nearby pools of Quicksand combined to form a proportionately larger size pool. Living Sand risen from these pools have their health and all damage done increased by 125%.
Quick Facts
  • Added in 5.2.0

Treacherous Ground 
Maxmimum health and all damage done increased by 125%.

Spell details
Range300 yards (300)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Mod Damage Done %
Value: 125%
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Any
Effect #1Apply Aura: Increase Max Health %
Value: 125%
Targets: Any
Effect #2Apply Aura: Periodic dummy (Server Side)
Value: 0 every 1 second
Targets: Any
Attributes - Usable while mounted
- Usable while sitting
- Doesn't break stealth
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Always hit
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 4 other unknown attributes

Changelog (2)See also (1)
NameVersion (mouseover to see tooltip)
Treacherous Ground5.2.0 (16467)
Treacherous Ground5.2.0 (16446)