Players must do battle with animated creatures, objects, and spirits in each quadrant of the warehouse before the defense system fully powers up. Defeating these enemies releases trapped Titan Energy to power four manual override levers to deactivate the defense system. Players initially have access to two of the four quadrants of the room, and gain access to additional quadrants by using the manual override levers. Opening crates throughout the room reveals the entities inside, but opening too many crates at the same time may overwhelm the raid.
|• Massive Crate of Goods - These massive crates of goods carry monstrous war-torn creatures. A large amount of Titan Energy powers them, but it may take considerable effort to defeat them.|
| ||• Mogu Crate|
| || ||• Shao-Tien Elder Council|
| || || ||• Return to Stone|
Drains some of the life essence from players, knocking them back and inflicting 73124 Shadow damage and forming a stone statue from that essence. These statues frequently strike the ground, inflicting 146249 Physical damage and stunning targets in a frontal cone for 2 seconds. These statues remain until killed.
| || || ||• Strength of the Stone|
Increases damage dealt by 10% and an additional 10% for each Stone Statue alive.
| || ||• Jun-Wei|
| || || ||• Shadow Volley|
Ushers great power of Shadow origin, inflicting 150000 Shadow damage to all nearby players.
| || ||• Zu Yin|
| || || ||• Molten Fist|
Unleashes his burning fists, slinging orbs of flame at nearby opponents, inflicting 150000 Fire damage.
| || ||• Xiang-Lin|
| || || ||• Jade Tempest|
Combines the immense power of Jade Flame with the destructive force of Thunder, inflicting 150000 Firestorm damage to all nearby players.
| || ||• Kun-Da|
| || || ||• Fracture|
Smashes the ground with his mighty blade. This strike is so powerful that it inflicts 150000 Nature damage to all nearby players.
| ||• Mantid Crate|
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| || || ||• Set to Blow|
Throws a pack of highly volatile bombs on the back of players. After 15 seconds, these bombs will detonate, inflicting 200000 Fire damage per remaining stack to all players within 9 yards. Players may use Throw Bomb to remove one of these bombs, dropping it on the ground at their feet instead. Bombs on the ground will detonate, inflicting 200000 Fire damage to anyone within 9 yards when any player enters their close proximity or after 30 seconds. The explosion from any of these bombs can chain to nearby ground bombs.
| || || ||• Pheromone Cloud|
Inflicts 30000 Nature damage every second while alive.
|• Stout Crate of Goods - These hefty crates of goods carry seasoned enemies. A medium amount of Titan Energy fuels their animation and caution should be taken to defeat them.|
| || ||• Modified Anima Golem|
| || || ||• Matter Scramble|
Highlights several locations on the ground which will scramble the locations of players standing inside them. If the Golem attempts to scramble a location with no players, the fabric of space tears, inflicting 292499 Fire damage to players within 90 yards.
| || || ||• Crimson Reconstitution|
Creates voids of magic around nearby units for 45 seconds. Any enemies which remain in the void are healed for 10% of their maximum health every second.
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Adds a harsh acid to the Crimson Reconstitution anima pools. Any players which remain in the pool are damaged for 0 Fire damage every second.
| || ||• Mogu Shadow Ritualist - The soul of a powerful Shao-Tien Archritualist emerges to defend his phylactery. Any damage inflicted to the Archritualist is copied to the phylactery, and defeating either destroys the other.|
| || || ||• Torment|
Torments a target with the pain wrought from a thousand years of isolation, inflicting 74624 Shadow damage immediately and additional Shadow damage every second until dispelled. This damage increases over time. Each time Torment is dispelled, it jumps to a nearby target, inflicts the initial damage, and resets the damage increase. Torment is removed once the Mogu Shadow Ritualist is defeated.
| || || ||• Mogu Rune of Power|
Etches a rune of power on the ground under nearby units for 45 seconds. Any targets which remain on the rune gain increased melee, ranged, and spell haste by 100%.
| || || ||• Forbidden Magic - Inflicts 90000 Arcane damage every second while channeling.|
| || ||• Zar'thik Amber Priest|
| || || ||• Mantid Swarm|
Rallies additional Zar'thik Mantid to his aid.
| || || ||• Residue|
Applies a thick layer of restorative amber residue to nearby friendly targets, healing them for 150000 health every 3 sec., divided evenly amongst all targets.
| || ||• Set'thik Wind Wielder|
| || || ||• Windstorm|
Creates a torrent of wind that moves around in a spiral. Colliding with the torrent inflicts 250000 Nature damage. The torrent lasts for 18 seconds and increases in speed over time.
| || || ||• Rage of the Empress|
Rallies nearby friendly targets, increasing all damage dealt by 50%, divided evenly amongst all targets.
|• Lightweight Crate of Goods - These small crates of goods carry front-line enemy forces. A small amount of Titan Energy fuels their creation and can be defeated with fewer players.|
| || ||• Animated Stone Mogu|
| || || ||• Harden Flesh|
Hardens the flesh of targets over 10 seconds, inflicting 20000 Physical damage every second and slowing by 30%. This effect stacks.
| || || ||• Earthen Shard - Summons a shard of earthen material, striking a target for 65000 Nature damage.|
| || ||• Burial Urn|
| || || ||• Spark of Life|
Creates a Spark of Life, which periodically pulses an electrically charged cloud, inflicting 243749 Nature damage to enemies within 4 yards. Defeating the Spark of Life invokes a Nova, immediately inflicting 148499 Nature damage to enemies within 8 yards.
| || ||• Quilen Guardians|
| || || ||• Carnivorous Bite|
Each Quilen Guardian may bite a target, inflicting 35000 Physical damage every 2 sec. for 18 seconds. This effect stacks.
| || ||• Sri'thik Bombardier|
| || || ||• Gusting Bomb|
Slides a bomb towards a distant target, inflicting 194999 Nature damage to enemies within 5 yards of that target. This fast-moving bomb leaves behind a trail of wind, inflicting 150000 Nature damage every second for 25 seconds.
| || || ||• Throw Explosives - Tosses specialized bombs that immediately explode for 80749 Physical damage to targets within 2 yards.|
| || ||• Amber-Encased Kunchong|
| || || ||• Encapsulated Pheromones|
Periodically expels a trail of Encapsulated Pheromones in the direction of nearby foes, inflicting 100000 Fire damage every second to enemies standing in the Encapsulated Pheromone pool.
| || ||• Kor'thik Warcaller|
| || || ||• Enrage|
Periodically enrages, increasing damage dealt by 200% but decreasing movement speed. While enraged, attacks have a chance to shatter the armor of his target, decreasing their armor by -20% for 1 minute. This effect stacks.
|• Crate of Pandaren Relics - These small crates of goods carry rare artifacts of Pandaren origin. Titan Energy does not fuel their animation, instead they are guarded by powerful Pandaren spirits.|
| ||• Ancient Brewmaster Spirit - Upon reaching low health, the Ancient Brewmaster Spirit allows players to consume the weapon's blessing.|
| || ||• Keg Toss|
Hurls a keg at a distant target, inflicting 142499 Nature damage to enemies within 5 yards and slowing targets hit by 50% for 15 seconds.
| || ||• Breath of Fire|
Bellows out a channel of fire for 6 seconds, inflicting 237499 Fire damage. If the target is afflicted with Keg Toss, they are additionally disoriented and take 49749 Fire damage every second for 6 seconds.
| || ||• Blade of the Hundred Steps - Imbues all players of the tank role in the current quadrant of this warehouse with a boon. Attacks have a chance to call down a bolt of lightning, inflicting 413000 Nature damage to enemies within 4 yards and stun them for 1 second. This effect bypasses a creature's immunity to stuns and has a 15-second cooldown.|
| ||• Wise Mistweaver Spirit - Upon reaching low health, the Wise Mistweaver Spirit allows players to consume the weapon's blessing.|
| || ||• Eminence|
When the Monk deals damage, she will heal equal to 150% of the damage dealt.
| || ||• Gusting Crane Kick|
The Wise Mistweaver Spirit spins rapidly in a circle, drawing in players within 40 yards and inflicting 116999 Physical damage to targets within 10 yards every second for 4 seconds.
| || ||• Staff of Resonating Water - Imbues all players of the healer role in the current quadrant of this warehouse with a boon. Heals have a chance to create a wave of force that contains 100000 healing energy which travels forward 40 yards. Any friendly targets in the wave's path consume healing energy based on their missing health. This effect has an 8-second cooldown. The wave also damages enemies for 399749 Nature damage. After 2 seconds or once all healing energy has been consumed, the wave dissipates.|
| ||• Nameless Windwalker Spirit - Upon reaching low health, the Nameless Windwalker Spirit allows players to consume the weapon's blessing.|
| || ||• Path of Blossoms|
Charges a distant target, leaving behind a trail of fiery blossoms which on contact, inflict 170624 Fire damage to enemies within 3 yards. These blossoms linger for 30 seconds. Casts Mass Paralysis upon reaching the distant target's location, stunning any remaining targets within 3 yards for 6 seconds.
| || ||• Claw of Burning Anger - Imbues all players of the damage dealer role in the current quadrant of this warehouse with a boon. Attacks have a chance to damage a target for 112098 Fire damage. This effect has a 5-second cooldown.|
|• Unstable Spark|
In a last ditch effort, any being animated by the Unstable Titan Energy transforms into a raw Unstable Spark, leaps to a distant quadrant and attempts to go Supernova. Successfully casting Supernova inflicts 544499 Nature damage to all nearby enemies.
|• Lift Hook - Players may use crate lifting hooks to travel from the warehouse subfloor to the main platform throughout the fight.|